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- global ds, goUp, gList, giNum, gtNum, gtColor, pickTemplate
-
- on prepareMovie
- (the stage).title = "Welcome to OXYGEN Volume 21"
- the searchPaths = [the moviePath, the moviePath & "INIT"]
- SC = "Steve Creitz"
- MB = "Mark Bailey"
- OT = "Oxygen Team"
- IP = "Ioa Petra'ka"
- BW = "Brandon Witzel"
- gList = ["t1": "Graffio", "t1c1": "-Natural", "t1c2": "-Orange", "t1c3": "-Violet", "t2": "Master", "t2c1": "-Blue", "t2c2": "-Gold", "t2c3": "-Violet", "t3": "Mela", "t3c1": "-Blue", "t3c2": "-Purple", "t3c3": "-red", "i1": "Abel", "i2": "Cain", "i3": "ChristValentine", "i4": "Evolution", "i5": "Galilee", "i6": "GodAndMoney", "i7": "LastSupper", "i8": "Murder", "i9": "MyDevotion", "i10": "PillarOfFire", "i11": "RoadToEmmaus", "i12": "SeaBeast", "i13": "Seraph", "i14": "ShackledByDebt", "i15": "SinaiCamp", "i16": "SinCross", "i17": "Sorrow", "i18": "TheDemise", "i19": "TheSanctuary", "i20": "Thirsty", "i21": "Tithe", "i22": "Triumph", "i23": "Vine", "i24": "VirginLamp", "i25": "Zacchaeus", "ic1": "Illustration: " & SC, "ic2": "Illustration: " & SC, "ic3": "Illustration: " & BW, "ic4": "Illustration: " & MB, "ic5": "Illustration: " & SC, "ic6": "Illustration: " & MB, "ic7": "Illustration: " & MB, "ic8": "Illustration: " & SC, "ic9": "Illustration: " & MB, "ic10": "Illustration: " & SC, "ic11": "Illustration: " & MB, "ic12": "Illustration: " & SC, "ic13": "Illustration: " & MB, "ic14": "Illustration: " & BW, "ic15": "Illustration: " & SC, "ic16": "Illustration: " & BW, "ic17": "Illustration: " & SC, "ic18": "Illustration: " & SC, "ic19": "Illustration: " & SC, "ic20": "Illustration: " & BW, "ic21": "Illustration: " & MB, "ic22": "Illustration: " & SC, "ic23": "Illustration: " & MB, "ic24": "Illustration: " & BW, "ic25": "Illustration: " & MB, "tc1": "Template Design: " & MB, "tc2": "Template Design: " & OT, "tc3": "Template Design: " & BW]
- if the platform contains "Mac" then
- ds = ":"
- goUp = ":"
- else
- ds = "\"
- goUp = "..\"
- end if
- end
-
- on startMovie
- if QuickTimeVersion() < 4 then
- sprite(2).visible = 0
- else
- sprite(2).visible = 1
- end if
- end
-